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What’s Next

Congratulations

You have reached the end of this walking simulator tutorial series. If you followed along, you should now have a complete project similar to the one I showed.

If you are a complete beginner, you may have struggled at certain points. That is totally fine. Learning anything new takes time. If something did not work the way I showed, try again on a fresh day with a fresh mind.

Final Files

If you need the final project files, you can download them here: [link]
Feel free to explore, experiment, and change things to deepen your understanding.

This Is Not the End

Your game development journey with Godot does not end here. I kept this series simple and enjoyable so you can build confidence. But game development is not always smooth. Sometimes we get stuck. Sometimes things break. That is normal.

What truly matters is the joy of creating something and seeing others enjoy it.
For me, that is the heart of game development.

Upcoming Tutorials

This series will continue with more lessons. I will update this page whenever a new tutorial is added.
Make sure to subscribe to the Godot Sensei YouTube channel so you will not miss new content.

  • Particle effects basics (coming soon)...

Coding Tutorials

This series did not focus much on coding. I will create a new tutorial series dedicated to coding and 2D development. Please give me a little time to prepare it.

  • Introduction to GDScript (coming soon)...

Advanced Tutorials

I also plan to create advanced tutorials that go deeper into specific topics.

  • Basic movement template explained (coming soon)...

Join the Godot Community

Godot has a growing, active, and friendly community. Follow their tutorials, learn from others, and support the creators who help keep the community strong.
If you are able to donate to Godot, please do. It helps keep the engine improving for everyone.

Thank You

Thank you for coming along with this tutorial. I hope you learned something valuable.
You can contact me or share your thoughts here: [link]