Introduction
Beginner Friendly
In this project, we’ll make a simple walking simulator using Godot. No need for any experience, this series is fully beginner friendly. By the end, you’ll have a complete walking sim project like the one shown in the videos. [video link]

If you’re very new to Godot, this is the perfect place to start.
What You’ll Learn
- Basic Godot workflow and tools
- How to build a small island you can walk and jump around
- Simple, hands-on steps without overexplaining code
- A base you can expand into bigger projects later
Approach
This guide is all about learning by doing. We’ll focus on getting comfortable with Godot first, and deeper coding parts will come in later series.
Project Structure
The tutorial is divided into separate, manageable sections that you can follow step by step:
- Download Godot and basic introduction
- Editor overview
- The walking simulator
- Grass, water, and sky
- Project settings and export
- What’s next
Before You Begin
You don’t have to worry about anything. I’ll guide you through the installation process.
Let’s Get Started
Now that we know what to expect, let’s begin building our walking simulator.
A walking simulator is a type of game where the main focus is exploring the environment rather than completing complex challenges. You usually walk around, interact with objects, and experience a story through the world itself.
They are simple to play, relaxing, and great for beginners to learn game creation.